From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett) Newsgroups: comp.sys.amiga.advocacy Subject: REAL inter-application communication [was Re: Clipboard etc] Date: 15 Jun 91 21:12:35 GMT I am so glad that everybody is so concerned about clipboard support these days. In fact, thanks to your many insightful, polite, and unbiased clipboard articles, one of your fellow USENETers has requested more clipboard support in BLAZEMONGER. You know, the usual stuff: cutting out levels from another game and importing them into BLAZEMONGER, pasting in pages from actual books, etc. This is an excellent idea. As I'm sure you know from previous postings, BLAZEMONGER is one of the most friendly, well-behaved, totally Intuition-ized programs in existence. Bang on the hardware? We wouldn't DREAM of it! After all, good behavior is more important than speed, right? [Pause.... Spittle begins to drip from the chin....] HAHAHA! If you believe THAT stuff, you've been living on the PLANET WIMPFACE for the last 2 years!! BLAZEMONGER goes RIGHT TO THE METAL for EVERYTHING, even during the CODING! Yes, we code DIRECTLY in BINARY for MAXIMUM SPEED. Assembly is just TOO SLOW, as you ALL know deep in your HEARTS. CLIPBOARD SUPPORT?!? What's the purpose of the Clipboard anyway? To transfer data from one application into another, right? Well, the next release of BLAZEMONGER will do even BETTER than THAT! And FASTER, of course!! Rather than letting you transfer your WIMPY data from another application, BLAZEMONGER comes complete with ALL OF YOUR DATA ALREADY IN IT! Yes, it's true. Thanks to our Microwave Modem Technology, we already have ALL OF YOUR COMPUTER FILES here on our four million billion gigabyte hard drive. And thanks to our latest data compression techniques, we have encoded ALL of this data on the BLAZEMONGER disk. If you need any of it, just ask BLAZEMONGER, and it is INSTANTLY inserted into your currently running game! "But," you say, "what about any *new* data I make after I've bought Blazemonger?" This is a legitimate question, so here's a very reasonable answer. FIRST of all, Mr. SMARTY-PANTS, the name of the game is BLAZEMONGER in ALL CAPITAL LETTERS, because you have to YELL when you say it. GET WITH IT, BUDDY!! And second, it's not an issue! You simply can't MAKE any new data after you buy BLAZEMONGER. Once loaded, it's IMPOSSIBLE to unload the game. In fact, you can't even TURN OFF YOUR COMPUTER because BLAZEMONGER taps directly into the LIVE VOLTAGES in the power supply and conveniently reroutes them to the power switch! This way, you are quickly reminded NEVER to turn off this game. We installed this feature after MANY of our customers requested it. (Well... actually, they requested hard drive installation, but we decided that this is more efficient.) I hope that answers any questions about BLAZEMONGER's Clipboard support. If you have any comments, just put them in a file on one of your disks. We'll read them eventually.... Dan //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ | Dan Barrett - Systems Administrator, Computer Science Department | | The Johns Hopkins University, 34th and Charles Sts., Baltimore, MD 21218 | | INTERNET: barrett@cs.jhu.edu | | | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP | \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\///////////////////////////////////// ps: Thanks to Ray Cromwell for asking us to tackle the Clipboard.... Copyright 1991 by Daniel J. Barrett. All rights reserved. This article may be freely distributed, but may not be included in any publication without the written permission of the author.